Unfortunately, due to circumstances beyond our control1, the Surreal Game Design blog had to be shut down.
Which sucks, but there you go.
I'll be dribbling out the articles I had stacked up over the next few weeks. I'll be aiming at one a week.
Simon Cooke is an occasional video game developer, ex-freelance journalist, screenwriter, film-maker, musician, and software engineer in Seattle, WA.
The views posted on this blog are his and his alone, and have no relation to anything he's working on, his employer, or anything else and are not an official statement of any kind by them (and barely even one by him most of the time).