On the 10th of January, I started working at Surreal Software as a tools engineer. Pretty cool place, great people, high stressload, not much free time at the moment - thus the lack of blog postings.
I guess I didn't botch it so bad after all :)
Surreal is probably best known for the recent game The Suffering, which is a survival/action/horror game in the same vein as the Silent Hill games.
It's good to be here. All I need to do now is figure out how to fit going to the gym for 2 hours a day in with actually sleeping, eating, and going to work and still having time to wind down afterwards. Guess it doesn't help that I started right around a major crunch.
Simon Cooke is an occasional video game developer, ex-freelance journalist, screenwriter, film-maker, musician, and software engineer in Seattle, WA.
The views posted on this blog are his and his alone, and have no relation to anything he's working on, his employer, or anything else and are not an official statement of any kind by them (and barely even one by him most of the time).