mappings | Accidental Scientist

Posts Tagged As mappings

C!! — Mappings, Versioning and the Transformation Assignment operator in the C bang bang programming language

Posted on 10/09/2014 in Game Development, Software Development
A mapping in C!! is the definition of a transformation between two types or two contracts (and, by extension, define mappings between two types that honor the contracts in the mapping). Boy, that’s a mouthful. Oh, and I’m not done … More…